July 22, 2010
For the Shotgun Discipline, the competitors will face a course that is intended to be a duck hunt somewhere in the Dakotas. Blind, decoys, a little pothole; all you’re missing is a retriever and real birds.
The birds come out in pairs, just like you would expect when hunting. Screamers coming in low, high flyers, flaring, incomers, and jumping teal are all represented on the course of fire. Point system is based on degree of difficulty of the shot.
The incoming bird is a gimme and worth 2 points. It’s paired with a tough jumping teal that’s worth 10 points. The screamers are from left-to-right and right-to left and are worth 4 points each. The flaring bird is worth 6 and is paired with a right-to-left screamer. The high flyer is worth 8 and is paired with a left-to-right screamer.
The order is the pair of right-to-left screamers, the pair of left-to right screamers, the right-to-left screamer and flaring bird, the left-to-right screamer and high flyer, and finally the incomer and jumping teal. You will shoot one rotation from the right station and then one from the left station, for a total of twenty shots. You do not have to break the first bird to move to the second bird out and you have only two shells for each pair out.
TOC scoring is one point for winning an individual discipline, two points for second place, and so on until sixteen points for last place. A double-digit score in any one discipline makes winning the overall crown very difficult.
Scenario: You are leading off the shotgun discipline, the first event overall. It is not your strongest event and you’re just hoping to survive. During practice you smashed the screamers, the flaring and incoming birds. You never touched the high flyer or the teal.
Question: Give us your game plan, pair-by-pair, including “in case of a miss”. Next week, Brian Cramer (three-time Finalist) will review everyone’s’ strategy and name the winner.
Swag: Rocky BroadHead Archery Jacket